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  Conrtagion Server erstellen...
Geschrieben von: rumpel - 01-19-2024, 10:09 AM - Forum: Windows - Keine Antworten


1. Bearbeitet eure .cfg Dateien nach den gewünschten Spiel Modis. unter

Code:
z.B ... D:\GameServer\Contagion\contagion\cfg


2. Startete dann euren Server entweder über eine selber erstellte .bat datei oder über die Contagions.exe

Das war es auch schon wieder...

Viel Spaß  Tongue

Lg 

rumpel 

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  Operation Harsh Doorstop Server erstellen...
Geschrieben von: rumpel - 01-11-2024, 07:44 PM - Forum: Windows - Keine Antworten



1. Wie starten den Server erst einmal mit der Standard Server Start.bat und beenden in wieder.

2. Server Start.bat Bearbeiten

Code:
@echo off start HarshDoorstop\Binaries\Win64\HarshDoorstopServer-Win64-Shipping.exe OmahaBeach?MaxPlayers=24 -Port=7770 -QueryPort=27002 -log -SteamServerName="Dein Servername" %*

3. Unter D:\GameServer\Operation Harsh Doorstop\HarshDoorstop\Saved\Config\WindowsServer erstellen wi eine game.ini, Admins.cfg und eiene MapCycle.cfg.

4. erstellen der game.ini (diese kann noch weiter ausgebaut werden)

Code:
[SystemSettings] Game.AutoBalanceTeamsOverride=1 HD.AAS.ActiveRouteOverride=0 HD.CP.EnforceSmallerMinPlayersToCapture=1 HD.CP.MinPlayersToCaptureOverride=3 [/Script/RCON.RCONServerSystem] bEnabled=True ListenPort=7773 Password="satan88" MaxActiveConnections=5 MaxAuthAttempts=3

5. Admins.cfg

Code:
Steamid64 untereinander schreiben

6. MapCycle.cfg (Maps untereinander anordnen kann weiter mit anderen Maps befüllt werden... )

Code:
OmahaBeach Carentan Montecassino

7. Nun den Server starten und Spaß haben.

Command List

Code:
AdminList= Admins.cfg Defines a custom admin list filename BanList= Bans.cfg Defines a custom ban list filename DisableRCON Prevents RCON server from being initialized at startup (overrides "-EnableRCON" arg and "bEnabled" config setting) EnableRCON Initializes RCON server at startup (overridden by "-DisableRCON" arg, overrides "bEnabled" config setting otherwise) MapCycle= MapCycle.cfg Defines a custom map list filename MULTIHOME= Defines the IP to bind to MULTIHOMERCON= / RCONAddress= / RCONIP= Defines the IP for the RCON server to bind to specifically Port= 7777 Defines port for game traffic QueryPort= 27005 Defines port for Steam master server traffic RCONMaxActiveConnections= Defines the maximum allowed number of concurrent RCON connections (overrides config setting equivalent) RCONMaxAuthAttempts= Defines the maximum number of authentication attempts an RCON connection can make before being forcibly disconnected (overrides config setting equivalent) RCONPassword= Defines the password used for authenticating with the RCON server (overrides config setting equivalent) RCONPort= 7779 Defines port for RCON server traffic (overrides config setting equivalent) SteamServerName= / ServerName= Harsh Doorstop Dedicated Server Defines the display or host name of the game server when listed in a server browser SupportersOnly / SupportersOnlyWhitelist Enables supporters-only whitelist feature Tokens= Tokens.cfg Defines a custom OTP or "One Time Password" filename Whitelist= Whitelist.cfg Defines a custom whitelist filename


Base Game Maps

Code:
Argonne The Meuse–Argonne offensive—our art showcase map for WW1. Intended for use with the WW1 era content, however you can pair this with whichever factions you like Montecassino The Battle of Monte Cassino—our art showcase map for WW2. Intended for use with the WW2 era content (specifically the Fallschirmjäger and US Army factions), however you can pair this with whichever factions you like. LamDong The province of Lam Dong—our art showcase map for Vietnam. Intended for use with the WW2 era content (specifically the Fallschirmjäger and US Army factions), however you can pair this with whichever factions you like. Khafji_P The Battle of Khafji. Intended for use with the Gulf War era content, however you can pair this with whichever factions you like. Risala A neighborhood in Fallujah. Intended for use with the Modern era/PMC content, however you can pair this with whichever factions you like. AAS-TestMap Not recommended for regular play. EXPANSION MAPS If you place any of these maps in your MapCycle.cfg, only people that have access to this content will be able to play on it when these maps come up SaintQuentin [Part of the OPERATION: MICHAEL expansion]

Port Forwarding

PHP-Code:
Default Port Number    Description
7777    Game Port 
(Inbound UDPin the .bat command line argument this is represented as -Port=)
7778    Steam Client Port (Outbound UDPthis is always the Game Port +1)
7779    RCON Port (Inbound TCPthe “ListenPort” in #Game.ini)
27005    Steam Query Port (Inbound UDPin the .bat command line argument this is represented as -QueryPort=


Wir werden euch in den nächsten Tagen noch ein paar weitere Infos zum Server hier hinterlegen.

Lg 

rumpel  At Smile



Angehängte Dateien
.zip   Doorstop files.zip (Größe: 832 Bytes / Downloads: 6)
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  HumanitZ - Server erstellen (Windows)
Geschrieben von: rumpel - 01-04-2024, 10:34 PM - Forum: Windows - Keine Antworten



Server ID: 2728330

Server Start.bat erstellen... 

Code:
cd "D: Dein Pfad zur TSSGameServer-Win64-Shipping.exe " start TSSGameServer-Win64-Shipping.exe -log -port=7774 -queryport=27005 -steamservername=Dein ServerName

GameServerSettings bearbeiten...


Code:
[Host Settings] ServerName="Dein ServerName" Password="" SaveName="DedicatedSaveMP" AdminPass="Adminpw MaxPlayers=16 OnlyAllowedPlayers=0 [World Settings] Version=3 SaveIntervalSec=300 NoDeathFeedback=0 PermaDeath=0 OnDeath=2 PVP=0 ClearInfection=1 EagleEye=1 AirDrop=1 WeaponBreak=1 MultiplayerSleep=0 LootRespawn=1 LootRespawnTimer=60 LootRarity=0 AirDropInterval=1 ZombieDiffHealth=1 ZombieDiffSpeed=2 ZombieDiffDamage=3 HumanDifficulty=3 ZombieAmountMulti=1 HumanAmountMulti=1 ZombieDogMulti=1 ZombieRespawnTimer=90 HumanRespawnTimer=90 AnimalRespawnTimer=90 StartingSeason=1 DaysPerSeason=5 DayDur=40 NightDur=20 VitalDrain=1 DogEnabled=1 DogNum=6 RecruitDog=1 BuildingHealth=1 CompanionHealth=1 CompanionDmg=1

Beschreibung zum Server mit Commands usw... 

Code:
****** Requirements ****** By default port 7777 and port 27015 must be opened. You can launch the server with extra paramerers such as -log -port=7777 queryport=27015 -steamservername=MyDedicatedServer ****** HMZ Server settings ****** SaveIntervalSec    => Save game every x seconds PermaDeath        => 0=Off, 1=Individual, 2=All OnDeath            => 0=Only lose backpack and weapon in hand, 1=Previous + pockets and backpack, 2=All previous + Equipment PVP                => 0/1 Off/On ClearInfection    => 0=Respawning does not rid you of the infecrion, =1 You lose it upon respawning. EagleEye          => =1 Able to purchase the eagle eye skill, 0=You can't AirDrop            => 1=Enabled, 0=Disabled WeaponBreak        => 1=Weapons break when reaching 0% durabily except crow bar, 0=Only improvised break at 0% durabily MultiplayerSleep  => 1=Time passes if eveyone performs the sleep emote at teh same time, 0=Passing time is disabled LootRespawn        => 1=Loot does respawn, 0=Never respawn LootRespawnTimer  => If loot respawns how long does it take in seconds LootRarity        => 0=Scarce, 1=Low, 0=Default, 1=Plentiful, 2=Abundant AirDropInterval    => Air drop every X day ZombieDiffHealth  => 0=Very Easy, 1=Easy, 2=Default, 3=Hard, 4=Very Hard, 5=Nightmare ZombieDiffSpeed    => 0=Very Easy, 1=Easy, 2=Default, 3=Hard, 4=Very Hard, 5=Nightmare ZombieDiffDamage  => 0=Very Easy, 1=Easy, 2=Default, 3=Hard, 4=Very Hard, 5=Nightmare HumanDifficulty    => 0=Very Easy, 1=Easy, 2=Default, 3=Hard, 4=Very Hard, 5=Nightmare ZombieAmountMulti  => Zombie spawn count multiplier HumanAmountMulti  => Hostile humans spawn count multiplier ZombieDogMulti    => zombie dog spawn count multiplier ZombieRespawnTimer => Time in minutes for zombies to respawn HumanRespawnTimer  =>  Time in minutes for hostile humans to respawn AnimalRespawnTimer => Time in minutes for animals to respawn StartingSeason    => 0=Summer, 1=Autum, 2=Winter, 3=Spring DaysPerSeason      => How many days each season lasts DayDur            => Day duration in minutes NightDur          => Night duration in minutes VitalDrain        => How fast your vitals drain 0=Slow, 1=Normal, 2=Fast DogEnabled        => Enable finding dog companions you can recruit DogNum            => Number of companion dogs that could spawn randomly RecruitDog        => Allow players to recruit companion dog CompanionHealth    => Dog companion health 0=Low 1=Default 2=High CompanionDmg      => Dog companion damage 0=Low 1=Default 2=High NoDeathFeedback    => =1 to disable player died notification in chat. ****** CONSOLE COMMANDS ****** /AdminAccess [password]    => Grants a client admin privileges (password can be indicate in server settings ini file) /Shutdown [SECONDS]        => Shuts down the server, notifies everyone in chat (Requires admin access). Example shutting down in 1min /Shutdown 60 /SuperAdmin                => Enable you to fly around the mao where no one can see you, calling the same command will toggle this mode (Requires admin access or being a host) /Spawn item_[Name]        => Spawn a pickup ex /Spawn item_Apple (Requires admin access or being a host) /spawn car_[Name]          => Spawn a car ex /Spawn Car_Suv (Requires admin access or being a host) /spawn Dog                => spawn dog companion /exp [X]                  => Grants exp ex /spawn 500 /ExecCmd [command]        => Execute an unreal engine command ex /ExecCmd t.maxfps 144 (Requires admin or being a host) /DogSetName [Name]        => Sets a name for your dog companion /TPDog                    => Teleport dog companion to you [Cars you can spawn] (car_rv, car_gaztiger, car_edmond, car_hatchback, car_Jeep, car_suv, car_pickup, car_policesuv, car_sport, car_truck, car_van, car_suv2) [Example Pickups you can spawn] NailedBat, Bow, Water, AR15, 556, 762, Mk18, M1, TacticalShotgun, TomatoSoup, EnergyDrink


Nach erfolgreichen erstellen und ändern der Dateien Startet ihr den Server mit der Start.bat 

Das war es auch schon viel Spaß mit dem Server 

euer

rumpel   Smile

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